What is the term wear and tear in CS:GO

Asiimov (Factory New)

In CS:GO, the term “wear and tear” refers to the condition of a weapon skin or cosmetic item that has been used in-game. When a player uses a skin in matches or while playing the game, the skin gradually loses its quality and becomes worn down over time. The amount of wear and tear on a skin is reflected in its float value, which can range from 0.00 (factory new) to 1.00 (battle-scarred).

In general, skins with a lower float value are considered more valuable and desirable since they appear newer and less worn. However, some players prefer skins with higher float values since they can give a weapon a more rugged or battle-hardened appearance.

 

Factory new

 

“Factory new” is a term used to describe the condition of a weapon skin or cosmetic item in CS:GO that has never been used or has no visible wear and tear. A skin in factory new condition will have a float value of 0.00, which means it has no scratches, dents, or other signs of use.

In general, factory new skins are considered the most valuable and desirable since they are in pristine condition and look brand new. However, they are also typically the most expensive skins on the market since they are rarer and harder to obtain. Some players are willing to pay a premium price for factory new skins to showcase their collection or to use in-game.

 

Battle-scarred

Asiimov (Battle-Scarred)
Asiimov (Battle-Scarred)

“Battle-scarred” is a term used to describe the condition of a weapon skin or cosmetic item in CS:GO that has been heavily used and shows a lot of wear and tear. A skin in battle-scarred condition will have a float value of 1.00, which means it has many scratches, dents, and other signs of use.

Battle-scarred skins are typically the least valuable and desirable since they look worn and damaged. However, some players like to use battle-scarred skins as they give their weapons a more realistic and battle-worn appearance, which can enhance the immersion in the game. Additionally, battle-scarred skins are typically less expensive than skins in better condition, making them more accessible to players who are on a budget or who are just starting to collect skins.

 

What affects wear and tear and what causes it

 

The wear and tear of a skin in CS:GO is determined by its float value, which is influenced by several factors such as:

 

  1. Usage: The more a skin is used in-game, the more wear and tear it will accumulate, which will increase its float value and decrease its value.
  2. Time: Even if a skin is not used in-game, it may still show signs of wear and tear over time due to exposure to the environment and other factors. For example, exposure to sunlight or moisture can cause a skin to fade or discolor.
  3. Quality of the skin: Some skins are more prone to wear and tear than others, depending on the material and design of the skin. Skins made of lighter or thinner materials may show wear and tear more easily than skins made of heavier or thicker materials.
  4. Weapon type: The type of weapon a skin is applied to can also affect its wear and tear. For example, skins applied to knives or pistols may show more wear and tear since they are used more frequently in-game compared to skins applied to rifles or shotguns.

 

In general, wear and tear is caused by repeated use of a skin, exposure to the environment, and other factors that can cause damage or wear on the skin over time. However, it is important to note that wear and tear is a cosmetic feature and does not affect the functionality or performance of the weapon in-game.

List of all wear and wear values in float value

Sure, here is a list of all the wear levels and their corresponding float values in CS:GO:

  1. Factory New – 0.00 to 0.07
  2. Minimal Wear – 0.07 to 0.15
  3. Field-Tested – 0.15 to 0.38
  4. Well-Worn – 0.38 to 0.45
  5. Battle-Scarred – 0.45 to 1.00

 

As a skin’s float value increases, the wear and tear on the skin becomes more apparent, and the skin’s value decreases accordingly. It’s important to note that the float values are continuous, so there are many variations within each wear level, and some skins may be more valuable than others within the same wear level due to their specific float value.